Ann says: Linda says: Frances Ellinwo says: Sandy says: Bob Nice says says: Caryl says: Holly says: Anna says: Phase 10 is a good alternative to Rummikub. Like Rummikub, Phase 10 was based on the card game Rummy and involves creating runs and sets of numbers to win the game. Mahjong is another game that involves using tiles to make patterns and requires a good strategy to win.
Are you still looking for more tabletop game options? Then be sure to check our guide to bagatelle game rules. This Rummikub rules guide will cover the following: What is Rummikub? What is Rummikub? Why We Love It: It has the feel of a card game but uses tiles! Rummikub is sold in over 70 countries and has been translated into over 28 languages. Click below to consent to the above or make granular choices.
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The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes. You can't play if you are not ready to make your initial meld or if you can't join a hand on the table after your initial meld. In that case, pick up a new tile from the pool in place of your turn. Part 3. Use at least one tile from your deck to manipulate the table.
When you're changing sets on the board, you must take at least one tile from your hand to make the manipulation. Add 1 or more tiles to a current set. The easiest way to play off a set on the table is to simply build off of it.
You can add tiles to runs or groups, as long as you follow the basic rules of these sets. If there's a group of a red 6, blue 6, and black 6, you can add an orange 6. However, you couldn't add a blue, black, or red 6 unless you manipulate the set by taking a tile to build another set.
Take a tile from a set of 4 to build a new set. If you see a tile on the table that you could use to build another set, you can take that tile, as long as you don't leave the old set incomplete. Then, play it with the tiles you have on your rack.
However, you couldn't take the 6 or 7, because that would leave the set incomplete. Add to and split a set to play tiles from your hand. Another way you can manipulate sets is to make the set larger so that you can split it. Then, you can take a tile from the set to make another set. Then, you can take the blue 8 to add to a red 8 and a black 8 to make another set. Split a run to play a duplicate tile.
If you need to use up a tile that's already on the board in the middle of a run, split the run in half as long as it makes 2 complete sets of 3. Split up more than one set to make new sets. You can manipulate the sets on the board any way you like, as long as you end up with complete sets at the end of your turn. You can make a group of 2s, a group of 3s, a group of 4s, a run of "1, 2, 3" in blue with tiles from your hand and a group of 5s with more tiles from your hand.
Don't take tiles from a set with a joker. While you can add tiles to a joker set, you can't remove them while the joker is still in the set. However, you can replace the joker with the appropriate tile, and then use the joker in another set. In some games, you may be able to pick up the joker only if you can use 2 tiles from you hand to form a new set with the joker.
In other versions, you can split or manipulate a set with a joker. Check your game rules, or decide on a rule for your group. Part 4. Use all your tiles and say "Rummikub! It's good to be the first one out, as you'll get a better score than other players.
Count up each players' remaining tiles for their score. Any tiles left on a players' rack contribute negatively to their score. Keep track of these numbers if you're playing multiple rounds of Rummikub. Remember, a joker counts for 30 negative points. Combine the negative scores of all the players.
The winning player gets a positive score of Play the game again, keeping track of each round as you do. Typically, you'll play more than one round of Rummikub. How many rounds you play is up to you, but you can keep track of scores across rounds to declare an ultimate winner for the game. Tom De Backer. Yes, the game is designed for 2 to 4 players. I've played it with six, too, but I admit that was a bit squeezed.
Not Helpful 0 Helpful 5. If you pick up a tile that's already in a run on the table, a so-called harvested tile, then you must play that harvested tile in that same turn.
Your initial 'meld' must be at least 30 points, so for your first move you're not allowed to play any tiles unless their total is 30 or more.
If you are able to play tiles, you are allowed to choose to wait, i. Not Helpful 0 Helpful 2. Drew Hawkins1. Setting up a game of Rummikub isn't as tricky as you may think. Start by having each player choose a tile from the bag. Empty the bag of tiles and turn them over so they're all face-down.
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