11 point pitch card game rules




















The Jack of the off suit to the trump is called the Jick and it is ranked as a trump card below the trump Jack. The Jokers are trump and are divided between high and low Joker. They rank above the 10 and below the Jick, with high above low.

Before the game begins an initial dealer must be chosen. To do so, every player is given a card from a shuffled deck and who ever receives the highest card becomes the first dealer. Ties are broken by a repeated deal.

The initial dealer shuffles the deck and the player to their right cuts it. The dealer then passes 9 cards in sets of 3 clockwise to each of the 4 players. Bidding begins with the player left of the dealer and continues clockwise. During the bidding phase, players bet on how many points they will take in the game. The minimum bid is 4 points. Players must either bid the initial 4 points, bid higher than a previous bid, or pass.

A bid must be made so if every player passes, the dealer must make the initial bid of 4 points. The player with the highest bid determines the trump suit. After the bid winner determines trump, the other players remove all of their non-trump suited cards.

The bid winner keeps their cards. The discarded cards are then shuffled to form a new deck and the dealer then passes out cards to each bid loser so that they all have six cards. The bid winner then gets the rest of the deck and takes all remaining trump suited cards for their hand. They then remove all of their non-trump suited cards. The bid winner leads the first trick and, going clockwise, players try to play the highest ranked card to win points.

Only trump suited cards can be played. The winner of the trick takes the lead in the next round. Once a bid loser runs out of trump suited cards, they fold and gameplay proceeds clockwise. Only trump cards are worth points. The Ace, Jack, Jick, high and low Joker, 10 and 2 are worth 1 point. The 3 is worth 3 points. The player who played the 2 keeps the point even with they lost the trick.

If both teams reach 52 points at the end of the same round, the team that made the bid wins the game, even if they have fewer points than their opponents. Games historian David Parlett, traces its possible origins to 17 th century Netherlands. Some sources say 6 is the maximum number of players; some sources say you can play with 2 players. Standard card deck. Ace is high; 2 is low. To score the most points by winning tricks. Shuffle the deck and deal six cards to each player.

Traditionally, the cards are dealt three at a time. Note : With 4 players, only 24 of the 52 cards will be in play. That's important to remember when making bids. If a player can follow suit, he may either do so or play a trump. Said another way, a player may play a trump card even if he is able to follow suit. If a player cannot follow suit, he may play any card in his hand. Once each player has played a card, the trick ends. The winner of the trick is the player who played the highest trump, or if no trump was played, the player who played the highest card of the lead suit.

The winner of the trick leads the next trick. At the end of the round, the cards are scored as follows:. Other scoring rules:. The suit of the card "pitched" indicates the trump suit. On a trump lead, each player must follow suit if possible. On any other lead, a player may either follow suit or may trump. When unable to follow suit, a player may play any card.

The player of the highest trump - or the highest card of the suit led if the trick contains no trump - wins the trick and leads next. When all six tricks have been played, the points due each player are tabulated. Usually a score is kept with pencil and paper. Each player except the pitcher scores whatever points they make.

The pitcher scores whatever points they make if the score at least equals the bid contract. However, if the pitcher has not scored as many points as were bid, they are "set back" by the amount of the bid - that is, the number of points bid is deducted from their score. Thus, a player may have a net minus score, which is called being "in the hole. The first player to reach a plus score of 7 points wins the game. The pitcher's score is counted first, so that if the pitcher and another player reach 7 points on the same hand, the pitcher wins, even if the other player has a higher total score.

If two players other than the pitcher are able to reach 7 points on the same hand, the points are counted in this order: High, Low, Jack, Game. A player who smudges and who makes the bid by winning all 4 points wins the game immediately - unless they were in the hole in which case the smudger only receives the 4 points.

The winner of the game receives 1 point from each player whose score is 1 point or more, and 2 points from each player whose score is zero or minus in the hole. Variation: In some games, the winner receives an additional point from each player for each time that player has been set back. Club Login Log in to Club Rewards using the email and password you provided when you signed up.

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